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Allgemein => Counter-Strike Neuigkeiten => Thema gestartet von: Baumwoll-Auge-Joe am August 04, 2016, 00:48:18 am



Titel: Release Notes for 8/3/2016
Beitrag von: Baumwoll-Auge-Joe am August 04, 2016, 00:48:18 am

[GAMEPLAY]
 New accuracy recovery method and new recovery rates for the M4A1-S, M4A4, and AK-47. See details HERE (http://blog.counter-strike.net/index.php/second-shot/).

[SOUND]
 Increased fidelity of firing sounds for P250, Five-Seven, Tec-9, CZ75-Auto, and Dual Berettas.
 Added unique reload and distant sounds for P250, Five-Seven, Tec-9, and Dual Berettas.

[MISC]
 Added defusekit player state to game state integration support.
 cl_weapon_debug_print_accuracy 2 is now a tab delimited formatted output of information.
 Fix a bug that rarely caused a player to be on the wrong team in competitive mode.
 Fix a bug that allowed players to spawn in unexpected (invalid) locations on various maps.
 Added logic to prevent airstalling (where a player appears to float in midair by disrupting their network stream).
 Added sv_clamp_unsafe_velocities convar (default: 1) that community servers can disable to support surfing, etc.
 Misc security improvements.
 Modified report and commend GC logic to clearly signal failure in the case of spoofed reports.


  • Quelle der Original-Meldung (http://blog.counter-strike.net/index.php/2016/08/15308/)


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