[ NETWORKING ]
Fixed a bug in the visibility/occlusion query that caused players to disappear sometimes.
Added server convar to avoid sending footstep audio messages when they are out of audible range.
[ MATCHMAKING ]
Expired competitive cooldowns now require a confirmation from the players.
If a surrender vote is about to pass after the round is already over, it will cancel the vote.
If a surrender vote succeeds right before halftime, the proper teams will surrender at the next opportunity.
[ OPERATION BLOODHOUND ]
Updated some game settings and bonus XP values for the Guardian missions.
[ UI ]
Fixed death notices not being truncated properly and being offset when they were very long.
Added cage opening sound to weapon reveal.
Released more XP Rank Icons.
[ MISC ]
Bots will now no longer bunch up on a hostage and all try to rescue it at once.
Reduced Earned XP Demolition and Arms Race multipliers to bring them in line with other game modes.
[MAPS]
-Office
Fixed a bad nav mesh spot
-Season
Latest version of Season
-Rails
Fixed some spots where C4 could get stuck
Fixed some spots where players could get out of the map
-Log
Fixed some spots where C4 could get stuck
Fixed some spots where players could get stuck
Fixed a smokegrenade sorting issue on the bridge