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Release Notes for 7/23/2015
« am: Juli 24, 2015, 02:52:34 am »


[ SOUND ]

 Reduced frequency of CT equipment sound.

 Fixed a case where a dead player or dead bot played footstep sounds.

 Removed minor audio artifacts and smoothed tails for FiveSeven and Glock fire sounds.

 Fixed distant sounds for Galil.

 New sand surface footstep sounds with additional variations.


[ PHYSICS ]

 Doors and moving trains now move at correct speed on servers with tickrate above 64.

 Doors and moving trains will no longer get blocked by weapons or decoys.


[ MISC ]

 If mp_teammates_are_enemies is set when a round is won, round numbers now properly count and increment.

 Fixed a rare purchasing issue when items purchased from limited-time offers resulted in an unredeemed claim item in inventory.

 Fixed rendering of debug overlays sometimes not getting cleared when connecting to a new server.

 Fixed P2000 viewmodel hammer pop when reloading.

 Added in-game flags for Vietnam and Mongolia.

 Added Gunsmith style to workshop workbench (for more information visit: http://blog.counter-strike.net/workshop/finishes/gunsmith.html)


Gespeichert

Ein weiser Mann hat mal gesagt:

"Frage nicht, was Dein Stammserver für Dich tun kann,
sondern was Du für Deinen Stammserver tun kannst."

B.A.Joe, KS-Präsident, 2012
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