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Release Notes for 9/17/2015
« am: September 18, 2015, 03:31:57 am »


[ CSGO ]

 Added the Shadow Case, featuring 16 community designs, with a chance to contain the all-new Shadow Daggers.


[ GAMEPLAY ]

 Zeus can only be purchased once per round and cannot be dropped.

 Players can now only purchase five of any weapon per round (controlled with mp_weapons_allow_typecount).


[ ANIMATION ]

 Improved animation performance for certain hardware configurations.

 Fixed Molotov holding pose.

 Fixed incorrect foot position for pistol deploys.

 Reduced cycle rates for ladder animations at top speed.

 Small increase to crouchwalk cycle rates, footfall fixes.

 Adjusted blend on C4 plant animation.

 Adjusted defuser cable thickness.

 Fixed defuser cables not disconnecting from the defusing CT player.

 Adjusted crouch animation rise and fall speed.


[ MISC ]

 Fixed some improper inventory icon camera positions.

 Fixed flickering shadows associated with dynamic player culling.

 Fixed cases where culling plane intersected or completely covered players.


[ MAPS ]

 Updated Cache to the latest version.


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Ein weiser Mann hat mal gesagt:

"Frage nicht, was Dein Stammserver für Dich tun kann,
sondern was Du für Deinen Stammserver tun kannst."

B.A.Joe, KS-Präsident, 2012
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