[ OPERATION WILDFIRE ]
Added the third Co-op Strike Mission.
Added last comic unlock.
Added lobby setting to tell you if you are out of missions.
Added next mission countdown timer to journal maps.
Fixed one-way texture at Quad boxes
Improved visibility of vents
Fixed pixelwalk at B fences
Improved matching of foot-step sounds and ground materials across the map
Fixed pixel walk in A site
Removed exploitable angle in B site
Various clipping fixes
Fixed invisible collision near mid
Moved T spawns further back
Various bug fixes
Fixed an issue where players could get stuck on the inner walls of Café
Fixed a pixelwalk at mid
[ MISC ]
Fix for a func_tracktrain that could pass through players when they were overlapping.
[ SDK ]
Added the vscript function StopSound.